Plays commonly while the player is in the biome Plays in never-ending loop for as long as the player is in the biome. The codename for Nether ambience is ambient. Nether ambience is divided into three groups: "Loop", "Loop Additions", and "Mood", all of which play independently of each other while the player is in the Nether. There are 126 different nether ambient sounds in total. Nether ambience plays while the player is in The Nether. Note: The sounds are very quiet, so if you can't hear it it's not audio error. Plays uncommonly while player is underwater.Ī.ultra_rare Plays commonly while player is underwater. Plays in never-ending loop as long as player is underwater. The codename for underwater ambience is ambient.underwater.
#All minecraft sounds commands code#
The rarity of both is exaggerated in their name, and are actually derivd from their in-game code names. Additionally, "Loop Additions" are divided into three more groups: Rare and Ultra Rare. Both of these play independently of each other when the player is underwater. Underwater ambience is divided into two groups: "Loop" and "Loop Additions". They can be heard within a body of water of any size in any dimension. There are currently 22 different underwater ambient noises in total.
Underwater ambience plays when the player's head is underwater.